DMR: Working on Taza's route, character expressions coded in
Dead Man’s Rest
The first route to be tackled is Taza’s. The main character expression pass is complete, and we are now working on the image and sound pass. Additionally, we’re trying to design some alternative dialogue layouts because Taza and Lee often speak while traveling, and the ADV dialogue format can be exhausting to read. NVL mode covers a bit too much of the background though, and it would be nice to let the panning background subtly shine through.
Taza route status - Character expressions: 95% - Image transitions: 5% - Sound: 5%
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See you next time!